AI Insights · Timothy · July 2021
Top 5 Boat Games Apps in Brazil Q2 2021
Explore the performance of the top 5 boat games on a unified platform in Brazil during Q2 2021 with insights on downloads, revenue, and active users.
The second quarter of 2021 saw interesting trends for the top 5 boat games on a unified platform in Brazil. Here's a detailed look at their performance in terms of weekly downloads, revenue, and active users.
Boat Racing Game:Driving games by Monster Games Productions experienced a noticeable fluctuation in its weekly downloads, starting strong with 32.2K in late March and peaking at 58.6K in mid-April before gradually declining to around 4.9K by the end of June. The game's weekly revenue saw sporadic increases, with a peak of $11 in late May. Active users also showed a downward trend, starting at 66.4K in late March and ending at 59.9K by late June.
Building Games & Ship for Kids from GoKids! displayed consistent weekly downloads ranging from 12.6K in late March to 5.3K by the end of June. The revenue for this game varied slightly, peaking at $57 in early April. The active user base saw a gradual decline from 43.3K in late March to 33.5K by late June.
Flippy Race by Ketchapp saw a significant spike in downloads, jumping from 6.6K in late March to a high of 34.2K in late May, before dropping to around 4.1K by the end of June. Revenue trends were relatively stable with a notable peak of $107 in mid-June. Active users increased notably in late May, reaching 43.3K before settling at 16.3K by the end of June.
Battle of Warships: Naval Wars from Dumitru Muset maintained a stable download rate, fluctuating between 5.9K in late March and 4.3K in late June. Weekly revenue was consistent, peaking at $392 in early April. Active users showed a slight decline from 32.4K in late March to 26.9K by the end of June.
Idle Ferry Tycoon by Freeplay LLC had a significant drop in downloads from 22.9K in late March to around 157 by the end of June. Revenue saw sporadic peaks, with the highest being $40 in late June. Active users also decreased from 31.5K in late March to 3.4K by the end of June.
For more detailed insights and data, visit Sensor Tower.